EARLY WORKS
MULTIMEDIA INSTALLATIONS & PERFORMANCES · 2003-2005
Before Uninteractive, a series of tongue-in-cheek machines and simulators that already treat technology as both a playground and a trap.
Kung-Fu Simulator (2005)
A suit fitted with sensors lets the performer juggle a bank of video samples, each tied to a limb: a kind of video beatbox.
Les Yeux (2004)
A video wall of eyes, each filmed while watching sequences found online, replayed on a screen on the floor.
Celebrity Simulator (2004)
A helmet with some thirty camera flashes and the soundscapes of red carpets and reality TV exits.
Drunkenness Simulator (2004)
Staggering, slurred speech, groping around: all the effects of drinking, without the hangover.
RobotBomber (2003)
An exoskeleton for painters short of inspiration: miniature nozzles spray paint as soon as they get close to a surface.
Kung-Fu Simulator (2005)
A suit fitted with sensors lets the performer juggle a bank of video samples, each tied to a limb: a kind of video beatbox.
Les Yeux (2004)
A video wall of eyes, each filmed while watching sequences found online, replayed on a screen on the floor.
Celebrity Simulator (2004)
A helmet with some thirty camera flashes and the soundscapes of red carpets and reality TV exits.
Drunkenness Simulator (2004)
Staggering, slurred speech, groping around: all the effects of drinking, without the hangover.
RobotBomber (2003)
An exoskeleton for painters short of inspiration: miniature nozzles spray paint as soon as they get close to a surface.
ARTISTIC DIRECTION
Adelin Schweitzer
Adelin Schweitzer