A-Reality      


A-Reality is an investigation into the real, involving multiple elements, all converging towards the impossible, the pursuit of an objective representation of the world. In order to make this representation, we create our own tools for analysing and collecting information, by means of a man borne computer rig. During each experience, the data that is recorded by the machine will be used to map out a new cartography of explored territories, as so many unique interpretations, domains of temporary liberty and transfigured geographical objects. A perceptive map, freed from the geographer’s codes, in which the principles of representation are specific to each individual. The process, recorded and repeated ad infinitum, finally becomes a collection, like an unreachable goal.

ARTISTIC DIRECTION
ADELIN SCHWEITZER

SOFTWARE DEVELOPEMENT
CEDRIC LACHASSE

SOUND DESIGN
NAOYUKI TANAKA

CO-PRODUCTION
SECONDE NATURE
ZINC
DELETERE

PARTNERS & SUPPORTS
LIVERPOOL CAPITAL OF CULTURE 2008
CNC - DICREAM